The textures used throughout the book come from two sources: the Blender Texture CD and custom ones that I built or cobbled together. The Blender Texture CD is a great resource for beginners. You can browse it freely online at
tellim.com. As I've only used a few textures from it, I've created a separate smaller archive so you don't have to download the entire thing.
Textures (14.9 MB) The custom textures
Texture CD (2.1 MB) Select textures from the Blender Texture CD
Here's how it works: decide on a directory for your book project. Download these textures into that folder. Unzip them. If you do it right, it should create two new folders within your project directory, one called "textures" and one called "texture_cd". Make a new folder right beside them called "models" or "blend files" or whatever floats your boat. If you plan to use the demo scene downloads from this web site instead of building your own, those .BLEND files will go in that new directory. That way, all of the textures will link up automatically.